Elden Ring movie confirmed to release in March 2028

Elden Ring

Bandai Namco Entertainment and A24 have officially set a theatrical release for their live-action Elden Ring movie: 3 March 2028. The film, written and directed by Alex Garland, will be shot in IMAX, with principal production now underway.

The announcement, made Monday on Bandai Namco’s official channels, marks a major milestone for one of the biggest video game-to-film adaptations in development.

It comes nearly a year after the project was first revealed in May 2025, when Garland, the filmmaker behind Ex Machina, Civil War, and the recent A24 hit Warfare, signed on to adapt FromSoftware’s 2022 dark-fantasy action RPG.

The full cast lineup includes a mix of rising stars and established talent:

  • Kit Connor (Heartstopper, Warfare)
  • Ben Whishaw (Skyfall, Paddington)
  • Cailee Spaeny (Alien: Romulus, Civil War)
  • Tom Burke (Furiosa: A Mad Max Saga, Black Bag)
  • Havana Rose Liu (Bottoms)
  • Sonoya Mizuno (Ex Machina)
  • Jonathan Pryce (The Two Popes)
  • Ruby Cruz (Willow, Bottoms)
  • Nick Offerman (The Last of Us)
  • John Hodgkinson, Jefferson Hall, Emma Laird, and Peter Serafinowicz

No character names or specific roles have been disclosed yet, preserving the mystery around how the game’s sprawling lore will translate to the screen.

Filming begins this spring in the UK, according to production sources. The project is being produced by Peter Rice alongside Andrew Macdonald and Allon Reich of DNA Films. George R.R. Martin, who co-created the game’s mythological world with FromSoftware director Hidetaka Miyazaki, and Vince Gerardis are also attached as producers.

Garland, a self-described longtime gamer and FromSoftware fan, reportedly won the job after delivering a detailed script and visual pitch directly to Bandai Namco and Miyazaki.

Elden Ring has been a massive commercial and cultural success. Since its February 2022 launch, the game has sold more than 30 million copies worldwide across PlayStation, Xbox, and PC platforms.

Its blend of punishing difficulty, open-world exploration, and cryptic storytelling helped it win Game of the Year at The Game Awards and cemented FromSoftware’s reputation as one of gaming’s most respected studios.

Video-game adaptations have become big business, but results have been uneven. While HBO’s The Last of Us series proved television can deliver prestige hits, big-screen efforts have often struggled, until recently.

A24’s move into higher-budget territory with Elden Ring (reportedly north of $100 million) signals growing confidence that the right creative team can crack the formula for theatrical success.

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