30 things Rockstar just revealed about GTA VI
Key Points
- Rockstar's 26-minute GTA VI Extended Look was captured on a standard PS5
- Players can switch between Jason Duval and Lucia Caminos mid-scene
- A six-star wanted system returns, and police remember what you look like
- Eating, drinking, working out and sleeping all affect the characters
- Grand Theft Auto VI launches on 19 November 2026
Rockstar Games has released a 26-minute Extended Look at Grand Theft Auto VI, captured on a standard PlayStation 5 ahead of the game’s launch on 19 November 2026.
The preview is almost entirely in-game footage rather than the cinematic-only cuts Rockstar has leaned on in previous trailers.
You can watch the full extended look trailer here:
Here are some of the things we learned from the trailer:
Jason and Lucia work as a pair
- The footage follows protagonists Jason Duval and Lucia Caminos as a working partnership rather than two leads with separate storylines.
- Players can switch control between the two characters, including mid-scene, driving as one while shooting as the other.
- Their romance is optional, and players can either lean into the relationship or keep the pair as straightforward crime partners.
- Holding hands is an actual in-game interaction, used as a visible measure of how close the two characters have become.
- A morality system also runs underneath the game, with petting a dog producing a positive “angel” icon on screen.

Police can recognise you
- Appearance is now a direct factor in gameplay, and clothing and looks can identify a player on security cameras and to police.
- Officers remember what a suspect looked like, which means changing outfits helps shake off a wanted level.
- The wanted system itself has six stars, one more than Grand Theft Auto V used.
- Days spent on the run visibly wear on both characters through dirt, fatigue and general dishevelment.

Eating, sleeping and training all matter
- Eating, drinking and working out affect body shape and health across the course of the game.
- Sleep is part of the loop as well, with the pair needing to rest between jobs.
- The game also brings back Red Dead Redemption 2-style contextual interactions, where holding a button opens greet and taunt-style prompts with nearby NPCs.

A wide variety of missions
- Shop owners can shoot back during robberies rather than simply handing over the till.
- A drug pickup for Boobie Ike goes wrong and turns into a shootout and an escape, staged in a detailed drug cookhouse where people mix product in masks and underwear.
- The escape includes Jason lowering Lucia from an apartment window to the ground below.
- A new character called Raul is introduced when the pair pick him up while he is fleeing police, with Lucia driving as Jason and Raul shoot from the car.
- A stolen car can come with an unexpected passenger, and one sequence shows someone attempting a “trunk challenge” who livestreams their own hijacking.
- Lucia can also fight unarmed, and one scene has her stabbing an attacker in the eye with a heel.
- Quick-time events appear during melee combat, with button choices changing how a fight plays out.
- A later story beat puts both characters in formal wear working security for Andrés de León at the Mega Mundo opening, which turns into a massacre when rivals crash the party.
- In-game social media exists as well, and players can make moments go viral, with limits imposed by the fact the pair are on the run.
Side activities
The preview showed a long list of activities away from the main story, including:
- Basketball, weightlifting, pool and mini-golf
- Fishing, dirt-bike racing, street and drag racing, and e-scooters
- Kayaking, scuba diving, jet skiing, swimming and fan boats in the Everglades
- Base jumping and parachuting from Vice City high-rises
- A zoo visit with Red Dead Redemption 2-style animal-study interactions